ChaBook.Com  
Enter search terms Delivering Great Search Results© BETA

Topic: Games / Game Studies

Subtopics of "Game Studies"
  Conferences  
  Education  
  Journals  
  Personal Pages  
  Video Game History  
 

Related topics:
  Culture (Cyberspace)      History (Games)      Internet (Addictions)      Game Theory (Economics)      Gambling (Issues)     

Web pages on "Game Studies":

Amory et. al. - Computer Games as a Learning Resource
Paper by Alan Amory, Kevin Naicker, Jackie Vincent and Claudia Adams evaluating how biology students use computer games and how games can be used in teaching.
http://www.und.ac.za/und/biology/staff/amory/edmedia98.html

Buzzcut
A collaborative weblog on the theory and criticism of electronic entertainment and video games, led by David Thomas.
http://www.buzzcut.com

Castronova, Edward: Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier
Report on the economy of Everquest, arguing that this virtual world has as real an economy as most nation states.
http://papers.ssrn.com/sol3/papers.cfm?abstract_id=294828

Computergamestudies Mailing List
Description of the mailing list, archives of previous posts and instructions on how to subscribe.
http://listserv.cddc.vt.edu/mailman/listinfo/computergamestudies

DFC Intelligence: Game Industry Research
Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
http://www.dfcint.com/

Digiplay Initiative
Research project on computer games, gamers and the gaming industry. Site has an extensive bibliography of print and online game research. Some news, links, events, own publications.
http://www.digiplay.org.uk/

Fun is Fine: Toward a Philosophy of Game Design
Article reviewing David Kennerly's philosophy.
http://finegamedesign.com/fun_is_fine.html

Game Culture
Resource for academics, developers, gamers and others interested in the significance of computer games as a cultural phenomenon. Includes information on news, journal articles, conferences, mailing lists and related resources.
http://www.game-culture.com/

Game Liberation
A game about game theory by Jesper Juul.
http://www.jesperjuul.dk/gameliberation/

Game Research
Offers news and research information on the development and social impact of computer games, and the Games Research mailing list.
http://www.game-research.com

Games, Gamers and Gaming Culture
Links to computer and video game research resources. Bibliography of game research, researchers, organisations, conferences, archives, news.
http://www.knowledge.hut.fi/projects/games/gamelinks.html

Gaming People
A collection of articles written by game designers, media critics, and players about computer and video game culture and its implications on society.
http://stage.itp.tsoa.nyu.edu/~mcb233/

Global Timoto
One man, on a motorcycle, around the world, in mission to explore and record diverse people and the games they play.
http://www.globaltimoto.com

Interactive Fiction
Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.
http://jerz.setonhill.edu/if/index.html

Jeffrey Goldstein: Does Playing Violent Video Games Cause Aggressive Behavior?
Quick and very sharp critique of the validity of recent research on video games and violence.
http://culturalpolicy.uchicago.edu/conf2001/papers/goldstein.html

Jesper Juul: A clash between game and narrative
MA thesis by a Danish ludologist arguing that games are not narrative. Links to his other work. 1999.
http://www.jesperjuul.dk/thesis/

John Unsworth: Living Inside the (Operating) System: Community in Virtual Reality
Essay discussing communities in MOOs, using PMC-MOO as a case study and discussing scholarly and pedagogical trajectories of MOOs. 1996.
http://www.iath.virginia.edu/pmc/Virtual.Community.html

Klevjer, Rune: In Defence of Cutscenes
Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
http://www.uib.no/people/smkrk/docs/klevjerpaper.htm

Ludology.org - Videogame Theory
Resource for academic videogame research - Includes articles, links, conferences, news
http://www.ludology.org

Making Sense of Software: Computer Games and Interactive Textuality
Essay about video games including an analysis of SimCity written by Ted Friedman.
http://www.duke.edu/~tlove/simcity.htm

New International Association for Digital Games Researchers
Brief information on this initiative by Digiplay, and a call for participation.
http://www.digiplay.org.uk/dga.php

Pargman, Daniel: Code begets community
Extracts of a PhD thesis on SvenskMUD and the management of a virtual gaming community.
http://svmud.lysator.liu.se/pargman/

Richard A. Bartle: MUD Writings Archive
A collection of fulltext research articles on MUDs by different researchers.
http://mud.co.uk/richard/oarchive.htm

Richard A. Bartle: Players Who Suit MUDs
Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer.
http://www.mud.co.uk/richard/hcds.htm

Satellite Uplink
A collection of insights that put video games inside a broader cultural and aesthetic framework. E-book available for download.
http://www.efn.org/~dredmond/penguin.html

The 2002 Project on Massively Multiplayer Game Communities
Description of a graduate project by Dmitri Williams addressing questions of community, isolation and social capital.
http://www-personal.umich.edu/%7Edcwillia/EQ.htm

The Zero-Game Studio
Applied research lab specifically looking at game form. Located in Visby, Gotland, Scotland.
http://zerogame.tii.se/

Video Game Culture: Leisure and Play Preferences of BC Teens
Study examines the significance of children's video game play by surveying British Columiba teenagers' attitudes, interests, motives and behaviors toward gaming.
http://www.media-awareness.ca/eng/issues/violence/resource/reports/vgames.htm

Video Game Research Papers
Academic research papers examining violence in video games, and related topics.
http://icdweb.cc.purdue.edu/~sherryj/videogames/papers.htm

Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life
Article by Craig A. Anderson, University of Iowa and Karen E. Dill, Lenoir-Rhyne College, showing increased aggression in video game players.
http://www.apa.org/journals/psp/psp784772.html

Video Games and Violence
Examines the relationship between video and computer games on the release or promotion of aggressive and violent tendencies.
http://www.socsci.mcmaster.ca/soc/courses/stpp4C03/ClassEssay/videogames.htm

Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest
Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.
http://www.nickyee.com/eqt/home.html


©2004 ChaBook

Help build the largest human-edited directory on the web.
Submit a Site - Open Directory Project - Become an Editor